Tuesday, 5 May 2015

Integrating Light & Interactivity Inspiration

Without having to initially looking at the marker design, I want to start looking for inspiration that will make the marker more unique and specified to the context of Blacktown, M7 and the sportspark. 

Here are some material and precedents that will insist to define, archive the aim and design considerations. Alex gave me a book called Bright 2, Architectural Illumination and Light Installations to inspire me.

Alex had set eyes on particular location where over pass bridge crosses over the m7 with the help of Nicole (tutor) that inspired him creating a movement over the bridge and believe this can be implemented as it is similarly relates to a bridge in addition it's interactivity with urban activity.


Light Bridge pg 201

http://www.tjep.com/news/filter/projects/amsterdam-light-festival/99

Designer: Tjep
Location: Amsterdam, the Netherlands
Client: Amsterdam Light Festival
Collaborators/consultant: Bruns, Ata Tech
Date: Nov 2014
Specifics
  • Interactive intervention; meaning the illumination of the bulbs were linked to movement on the bridge itself, and below it on the water. 
  • Any movement detected by three motion sensors (two directed towards the road at the extremities and one directed toward the boats moving underneath) would trigger the bulbs.
  • 4 different animations, either triggered by the data from the sensors or used during 'sleeping modus' when there was no traffic.
  • A celebration to define urban activity with contemporary, illuminated colour scheme
'light bridge’
draws reference from the classic arches of a typical Amsterdam canal bridge
Scale model
LED installation on the form
Aspirations to marker project
  • Interactive intervention; 
represent movement
  • Motion sensors that would trigger the bulbs.
Car that pass by on the m7 activate interactively 
  • Different animations, either triggered by the data from the sensors or used during 'sleeping modus' when there was no traffic.
Formulate animations that represents blacktown/ return back to the sportspark, sense of direction, 

Twinkle Twinkle pg . 119

Designer: NE-AR, studioheyhey, lichtundsoehne and Glassbau Hahn
Location: Frankfurt, Germany
Client: Luminale 2014
Collaborators/consultant: OSD
Date: Mar 2014

Specifics




Aspirations to marker project 

Drawn in Light pg . 291

Designer: Ralf Westerhof
Location: Amsterdam, the Netherlands
Client: Amsterdamn Light Festival
Collaborators/consultant: Het Knutselparadijs
Date: Dec 2013

Specifics
Drawn in Light door Ralf Westerhof – Copyright Janus van den Eijnden (37)

Aspirations to marker project
  • Figures with minimal lines
Eye catching and distinguishable
  • Use of powered coated white, LED spotlights provided accurate illumination
Attention goes to the powered coated white making it very distinctive.
Suggestion: Movement can be represented by a figure/vectors can be seen depending on size however be accurate with linework
  • Constituent different layers
Structure of highlight object gives the viewer an extra perspective

Reference

Drawn in Light door Ralf Westerhof
https://5and33blog.files.wordpress.com/2013/12/drawn-in-light-door-ralf-westerhof-copyright-janus-van-den-eijnden-37.jpg

Sunday, 3 May 2015

Integrating Light & Interactivity to Marker Project

On week 8 after last week group meeting, I've decided to not to proceed further with the designing phase of the 'marker' and change my approach of the marker in a different way to had more value to the project as I felt that we had placed bit more eggs in the same basket probably due to fact we didn't planned enough to show a clear direction of the project on who is what what on the project.

After looking at the groups work, I've come to a conclusion that whilst Annisa & Alex were formulating a concept for the marker from observation there was a common theme or I believe I can elevate the concept further by adding an additional concept layer of implementing lighting and interactivity.

Future discussions and meeting will be taken among my group during researching & formulating an intended system that would related to the design, aim, Blacktown international sports park and last but not least to increase collaboration and uniformity within the group. 

Still under development

Summery
  • New task for me: Implement lighting and interactivity for the marker design
  • How the project is progressing, how it evolved to the next step
  • What I am doing to add value to the project
  • Suggestions, ideas of interactivity and lighting that will enhance the design

Week 8 - Communication Presentation - Studio

Presentation


  • Communication timeline. Analog messages fire> written> birds> telephone > electric mails> mobile phone.
  • Cheney Model
  • Lack of using themselves as examples to form an opinion about communication

Pro & Cons
How technology played a part on communication

  • More accessible
  • convenient
  • shorten time & distance
  • Privacy Distractions
  • misused
  • Limitation of Values within the communication. eg tone expression
In terms of our project, there are a number of mediums we use to communicate between team members. This includes:

  • Skype
  • Mobilephone 
  • Facebook
  • Face to Face
All of which have their advantages and disadvantages however currently we tend to use Skype and Facebook than face to face due to the fact that everyone lives in different locations and have other commitments

Review & Thoughts 


  • The slides easy to read and clear along with illustrations
  • Good understand of the form of communication ie sender & listener. However it could been improved on if they implemented what they researched from their topic to really emphasise the importance of communication
  • Different mediums of media is used however the information was repeated after it was already explained.
  • Did they plan enough to communicate what was need to be done?

How does this affect Marker Project

In the time where Annisa and I went to China for 3 weeks, it was difficult to communicate with other team members and communication did lack lacking lately. Although the group members know the direction of the project, planning and communication can be improved to make this project more successful. 
Set dedicated days to Marker Project Group meet up face to face, discuss, share information gathered, progression of set tasks and communicate. 

Friday, 24 April 2015

Week 7 Studio & Planning Presentation

Mobility byAndrew Butler: Cox Architecture
Guest Lecture

Moores Law - 'The times the are a changin' was emphasises during his lecture basically Andrew is saying that architectural companies are getting stagnate by using the same programs & methods of how they operate. 

An example how technology played a part in architecture where Aami Park Stadium designed by Cox was designed using autoCAD. The negative of using autoCAD was every change made would set them back significantly due to the limitations of autoCAD essentially a program that draws lines.

At the end of the lecture Andrew gave his advice of having a 'toolbox' as a designer by not being stagnate and focusing on one program and have the attitude to seek out the new, learn, increase your arsenal and willing to adapt changes or else be could left behind in this or any industry.

Presentation
  • Visuals and structure of the presentation was clear, easy to read and pleasing whilst it had a lively theme. 
  • Use of flowcharts outlining steps were clear and easy to understand.
  • The use of animation/flash in the presentation the "zooming in and out" isn't the most appropriate as it could distract and/or lose the audience from the context of what is communicated 
  • A strong understanding of planning. Give examples by relating it to their own project ie. Gantt Chart of project outcomes, individual roles and schedule.
  • A video was included in the the presentation that they have made nicely done however it repeated what was said in the presentation.
  • Needed some examples of researched professional scenarios to add more credibility.
Other Presentation Aids
The use of video can help enhance the presentation as it has many benefits to communicate particular situations, ideas and change the presentation tone. When we use videos we need to consider a few things:

  • Does the video provide new information to the presentation
  • Is it clear? 
  • readability
  • Stays on topic
  • Simple 

Things to consider when planning
Some topics that the presentation didn't cover could i believe should been covered are but no limited to:

  • Consequences: planning to plan, not planning 
  • Past experiences on planning, 
  • Over planning
  • Not all things can go accordingly
  • Resistant to change
How can this related to Marker Project
TBA

Maker Design - Further Concept Discussion

Despite both Annisa and I misadventure for 3 weeks to Chongqing, China we did our best to communicate by any means via Facebook, email, gmail and whatsapp to our group to keep progress going for this project however it was proven slightly difficult with the infamous great firewall of China and an additional workload by the exchange program. 

After gathering a number of concepts and ideas for a potential marker design, we discussed and agreed to develop a concept using the researched ideas along with the sportspark logo as an inspiration 'returning' by formulating iterations forms

Concept:
  • returning to the sportspark

Form:
  • iteration in the form of a boomerang - transforming the boomerang into something different
  • sense of direction, form that shows the direction of the sports park
  • Conveys movement
  • Anamorphic design - work on layers, focus on the attention of drivers along the m7

Design Consideration:
  • position/poses of athletes

Additional Design consideration Interactivity

Sunday, 19 April 2015

Mid-semester Break - Chongqing Presentation - MADLAB

In week two, Dr. Hausler (Hank) brought up an opportunity to partake in a COFA based overseas design workshop in Chongqing, China.

For the last three weeks, initially offered myself as a "go to guy" when it came to help others with their model visualisation, it later plans change later in the next week, I've collaborated with Jordon on his design that would reflect the needed outputs for the brief provided by Priestman Architects/ CQubed Studios. 

Brief

The high-rise shopping and office core area of Guanyingchao is best experienced in the evening when tens of thousands dance, promenade, dine and enjoy in an extraordinary flow of humanity. This dynamic of urban attractions and commercial activity is quickly spreading.

Jiu Jie – 9th Street

A building owner has under-performing retail and restaurant space with occupied residential towers above and adjacent. The location is poorly defined and the street is difficult to cross. The proposition is comprehensive adaptation as an entertainment district with bars, lounges, eateries, event venues, entrepreneurial hubs, public art, music, interactivities, public open space – and other functions that extend the general theme. The place will be for Chongqingers (mainly) with their own cultures, but who are changing and open to – often hungry for - new ideas and activities.

LONG BA
http://jordondov.wix.com/blank#!Week-5-and-Midsemester-Break-Chongqing-MadLab/c24ta/5548513a0cf27313351616ed